You-collective can thank, to a significant degree, my
wife Deirdre for
the demise of Macromedia^W Adobe Flash -- in the sense that she was
working as an engineer at Apple, Inc. in the 2000s on the Apple Safari
Web browser team ... The material she provided went straight to
CEO Steve Jobs, who relied on it heavily in his April 2010 open letter
"Thoughts on Flash"
That's really a very significant piece of history there, Rick! Thanks for
sharing.
There remains the problem of making sure existing
Flash games and Flash
artwork/animations continue to be usable.
. . .
. . . and why we should be on balance glad it's getting killed.
Yeah, I'm certain most people would not mourn the demise of Flash! I for
one is also glad to see the back of it.
However, I'm old enough to know that, over the decades, there have been a
HUGE amount of contents, like online courses, apps and other learning
assets (and of course, some cat videos) built in or published in Flash. My
worry is, for some of the very old resource sites that no one is
maintaining anymore (or do not have the resources to fix the contents),
does this mean some of the contents out there, despite their historical
value, may be inaccessible by future generations?
I suppose this is one example where the demise of a once-popular
proprietary format is leading to the loss of some of humanity's historical
records ...
Regards,
Wen
On Mon, Dec 28, 2020 at 1:06 PM Rick Moen via luv-talk <luv-talk(a)luv.asn.au>
wrote:
Quoting Wen Lin (vwenlin(a)gmail.com):
Feel free to share your opinions on this issue
here ... Would very much
like to hear comments about this (like, any implication to FOSS, etc) -
from the FOSS Community's perspective.
You-collective can thank, to a significant degree, my wife Deirdre for
the demise of Macromedia^W Adobe Flash -- in the sense that she was
working as an engineer at Apple, Inc. in the 2000s on the Apple Safari
Web browser team, among other things documenting in fine detail the
large percentages of alleged safari crashes and bugs that were actually
caused by the Adobe Systems Flash plug-in on OSX and iOS. The material
she provided went straight to CEO Steve Jobs, who relied on it heavily
in his April 2010 open letter "Thoughts on Flash", where Jobs outlined
reasons why Flash would be banned on Apple iOS platforms: crashes, short
battery life, poor security, poor support for mobile devices with touch
support, and other problems.
https://web.archive.org/web/20200430094807/https://www.apple.com/hotnews/th…
That was the end of Flash on iOS, and the beginning of the end of the
stuff everywhere. H.264/AVC (and to a limited degree Theora and
WebM/VP8) and HTML5 did the rest.
There remains the problem of making sure existing Flash games and Flash
artwork/animations continue to be usable. Apparently, there are
solutions, sometimes (as your link suggests) involving conversion to
HTML5, but not always:
https://hyperallergic.com/609682/rip-adobe-flash-five-takeaways-about-the-p…
https://kotaku.com/with-flash-games-on-the-chopping-block-one-popular-sit-1…
Meanwhile, the fact that Adobe Systems's Flash/Shockwave interpreter has
a kill switch gets added to the existing damning reasons why nobody
should have relied on it, and why we should be on balance glad it's
getting killed.
There have been open source independent Flash re-implementations --
Lightspark and GNU Gnash among them. All have needed to guess at the
spec details, since it is proprietary, and therefore of necessity are
partial solutions. Personally, I've never bothered.
--
Cheers, "Like looking both ways before crossing the street,
and
Rick Moen then getting hit by a submarine." -- Clarke Smith,
age 9,
rick(a)linuxmafia.com winner of Washtington Post's contest for best
description
McQ! (4x80) of the year 2020 in a single word or phrase.
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