
On Sat, 19 Sep 2015 16:57:05 Craig said,
before spending money on a new card, try the catalyst driver. it's as simple as 'apt-get install fglrx-driver' (for sid & testing, fglrx-glx for stable) and if it works, will save you hundreds of dollars.
Was not quite that simple ;-) I am using Debian 8.x, it requires the first command. I installed fglrx using 'apt-get install fglrx-driver' On my own default kernel (3.16.7) kernel locked solid when I tried to start X. System would not boot on Debian's standard installed kernel, would start Ok on my own previous kernel 3.15.9, but there was no fglrx kernel driver present. Installed fglrx-modules-dkms, modules built Ok. Xserver starts Ok, both 3D and 2D performance appears to be excellent. Will need further testing to see if lockups are now gone.
the 560 has been great - they were exceptionally good value for money at the time, so good that it hasn't been worth upgrading them. but i bought
Yes, I had one.
a 2560x1440 monitor a few months ago, and it's struggling in some games at full resolution. will probably have to get a gtx-970 eventually.
I have been using 2560x1600 monitors now for some time, OpenRails an open source (for windows) MSTS compatible train sim is simply awesome at 2560x1600. The Radeon 7870 or an Nvidia GTX 680 both drive the 2560x1600 OK, you will end up with a good setup. Lindsay

On Sat, Sep 19, 2015 at 06:40:52PM +1000, zlinw@mcmedia.com.au wrote:
On my own default kernel (3.16.7) kernel locked solid when I tried to start X. System would not boot on Debian's standard installed kernel, would start Ok on my own previous kernel 3.15.9, but there was no fglrx kernel driver present. Installed fglrx-modules-dkms, modules built Ok. Xserver starts Ok, both 3D and 2D performance appears to be excellent. Will need further testing to see if lockups are now gone.
you might also want to install some of these: glx-alternative-fglrx - allows the selection of FGLRX as GLX provider fglrx-atieventsd - events daemon for the non-free ATI/AMD RadeonHD display driver fglrx-control - control panel for the non-free ATI/AMD RadeonHD display driver libfglrx - non-free ATI/AMD RadeonHD display driver (runtime libraries) libfglrx-amdxvba1 - AMD XvBA (X-Video Bitstream Acceleration) backend for VA API libgl1-fglrx-glx - proprietary libGL for the non-free ATI/AMD RadeonHD display driver libgl1-fglrx-glx-i386 - ATI/AMD binary OpenGL 32-bit libraries
a 2560x1440 monitor a few months ago, and it's struggling in some games at full resolution. will probably have to get a gtx-970 eventually.
I have been using 2560x1600 monitors now for some time, OpenRails an open source (for windows) MSTS compatible train sim is simply awesome at 2560x1600. The Radeon 7870 or an Nvidia GTX 680 both drive the 2560x1600 OK, you will end up with a good setup.
the gtx 560 is fine at 1449p for most things, but it's noticably sluggish in some games when there's a lot happening (which is a good way of getting killed due to video lag) i've got the new monitor plugged in to both my linux desktop and my windows gaming box. one interesting thing i've noticed is that the linux desktop looks beautiul on it - the donts are crisp and clear and perfect. windows 7 desktop, however, looks really crappy. the fonts ae fuzzy and awful - they used to look great on my old 1920x1200 monitor. googling reveals that crappy font scaling is a known and essentially unfixable problem with windows. it's also surprising how many games don't scale fonts properly for the screen resolution - many have either fuzzy horrible text or tiny unreadable text on large screens. craig -- craig sanders <cas@taz.net.au>
participants (2)
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Craig Sanders
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zlinw@mcmedia.com.au